Entropia Universe 19.0.0 Release Notes

Entropia Universe 19.0.0 Release Notes

New Features

 

  • New beginner experience set on the moon Setesh (replaces Thule)
  • A lush landscape centered around the bustling frontier city Port Cabrakan
  • New NPC behavior, enabling schedules, movement and reactions to make locations from now on feel more alive 
  • New Creatures and Codex entries
  • Altaik
  • Robot Commando
  • Setesh variants of existing creatures
  • Plenty of new missions introducing the game mechanics and lore, go to Security Chief Harkov to start!
  • New exciting mission rewards for all players (note some items will not be available for people who have played through Thule)
  • Secrets and side missions to help connect to future content
  • Various QoL fixes (details below) to help new players get into the game easier and also alleviate annoyances

 

Changes

  • Ashi Oil Rig
  • Ground & flying vehicles allowed in surrounding area (zone on the map); still blocked near the rig
  • Oil output increased
  • Pets not allowed in the surrounding area
  • Creatures cannot be trained into the surrounding area
     
  • Orthos Oil Rig
  • Rig reactivated; same rules as Ashi with lower rewards
  • Removed robot spawns on the rig area
  • Creatures cannot be trained into the rig area

 

  • The Gauntlet
  • The instance has been temporarily disabled
  • The Vivo S10 reward has been moved to the mission chain in Setesh

 

Fixes

  • Creatures that are set to be instantly looted when killed are now looted even if the player is dead when the creature dies

 

Known Issues

  • Performance on Setesh, specifically Port Cabrakan and Outpost Bacab is not optimal and we are planning a second pass.


 

AI System Updates

  • Mission System Enhancements
  • Introduced "hand-in" missions, allowing NPCs to request specific items in exchange for rewards.
  • New daily mission givers, Trader Joel (Cabrakan) and Trader Joanna (Camp Icarus), have been implemented, offering item-for-reward missions.
  • Addressed and resolved an issue where NPCs occasionally experienced "tiredness" when attempting to initiate missions, leading to improved mission initiation reliability.

 

  • Memory and AI Model Improvements
  • The NPC memory system has undergone a significant rework, enhancing its efficiency in retaining information over time. This update facilitates the development of more comprehensive and enduring NPC memories regarding user interactions.
  • Underlying AI models have been upgraded for improved performance and capabilities.

 

  • User Interface (UI) Updates
  • Action Bar
  • Drag-and-drop no longer requires being in edit mode.
  • Action bars can now be individually locked/unlocked to avoid accidental dragging while not in edit mode.

 

  • Message Center
  • The Message Center window has received a comprehensive overhaul.
  • Addressed various minor bugs, including incorrect icon rendering, deactivated tutorials displaying pages, and improper display of bid entries (incorrect backgrounds and placement).

 

  • User List
  • Resolved a bug preventing the display of offline timers for users.
  • The visual presentation of the User List window has been consolidated for a cleaner appearance.
  • Texturizer Tool
  • Corrected an issue where items in the Texturizer Tool window did not rotate and zoom accurately in the preview.
  • Chat System
  • Chat colors have been restored to their pre-UI update palette.
  • Quest Tracker
  • A soft background has been added behind the text in the Quest Tracker to enhance readability.
  • Options Menu
  • A new "MISC" option, previously exclusive to the client launcher settings, is now directly accessible within the in-game Options menu, this for example includes language and connection settings.
  • Dropdown menus within the Options with a significant number of entries now provide increased visual space to facilitate scrolling.

Known Issues

  • Friend Requests is not working properly in the Message Center - this will be patched 

 

Vehicle Updates

  • Place and Enter action:
  • A new vehicle action that spawns the vehicle at the player’s position and automatically enters the vehicle.
  • Accessed through the inventory or by using a vehicle in the hot bar.
  • Recall Changes
  • The recall action now returns the vehicle to inventory while on the same planet.
  • Added a new recall action that forces all vehicles to planet storage.
  • Automatic recall
  • A new option for automatically recalling vehicles to the inventory when they are far away.
  • The distance is configurable by the player.
  • Automatic re-equip
  • If a tool was equipped while entering a vehicle it will be re-equipped upon exiting the vehicle.
  • This is disabled in PvP

Map

  • Nearby owned vehicles now appear as a floating marker

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.